Sunday, February 22, 2026

How to Pre-Release Your Track on TikTok

 


SoundOn now offers artists and labels the ability to pre-release their tracks on TikTok. Pre-releasing your tracks gives your TikTok audience exclusive access to preview and create with your music before the official release. Add TikTok Pre-Release to your marketing plan to build buzz around the new release, convert listeners into fans and to engage directly with your TikTok community.



What is pre-release?


Pre-release allows an artist to launch a 15-60 second clip of their song on TikTok before it is officially released on other distribution platforms. This allows your audience to start creating user-generated content, while you can promote pre-saves, build traction, and gain the momentum you need for your track to debut at a higher position and receive lucrative playlist placement on streaming platforms. Let your audience use your track as their background music, make their own viral dance challenge, or create a Duet or Stitch!



Does this mean that TikTok owns the rights to my track?

No, your track rights fully belong to you. By pre-releasing on TikTok, you are not giving the platform the sole right to the music released ahead of the official launch. You'll be able to promote your track on other social platforms and other forms of media.


Will I receive royalties for a pre-released track?

Yes! Absolutely. TikTok royalties can be collected from the time the clip is live on the platform. You will see both collected royalties and analytics data from TikTok from the pre-release date.




When is the best time to pre-release my track?

We recommend pre-releasing a song at least 7-14 days before its official release. This gives it enough time to build viral momentum, gives TikTok creators enough time to create their own content, and works as an effective marketing campaign to promote pre-save links.



Is this feature available to all music artists?

Yes. All SoundOn artists can select a pre-release date when they release a single, album, or EP.




Can I edit my pre-release clip or the pre-release date after it is live on TikTok?

Definitely! You can change the clip snippet or the date of a pre-release by editing the album on SoundOn. The pre-release date can be changed as long as the date is at least 24 hours before the official release of the track. The TikTok clip can be changed at any time before or after the official release.

Wednesday, February 18, 2026

Quick Bandlab Setting for Metallers 🀘🀘

 MAIN ISSUE: Muddy Low-Mid Build Up (200Hz–400Hz)

Your mix is congested in the low-mid region.


This causes:
-Vocal losing clarity
-Guitar sounding “boxy”
-Kick and bass fighting each other
-Overall mix sounding amateur instead of polished



It’s not a performance problem. It’s not even arrangement.
It’s frequency masking.



And this is extremely common in BandLab mixes because:
-Default EQ presets boost warmth
-Mobile monitoring exaggerates low mids



No proper subtractive EQ was done



🎯 Why This Is Killing The Mix


When 200–400Hz is overloaded:
• The vocal doesn’t cut through
• The guitar loses definition
• The bass sounds undefined instead of powerful
• The whole song feels “closed” instead of “wide”



πŸ”§ EXACT FIX (In BandLab)




Do this step-by-step.


1️⃣ On Vocal Track

Open EQ:
High-pass at 80–100Hz
Cut around 250Hz (−3dB to −5dB)
Slight boost at 5kHz (+2dB) for clarity
Add air at 10kHz (+2dB shelf)
Result: Vocal will float above the mix.


2️⃣ On Guitar
High-pass at 100Hz
Cut 300Hz (−3dB)
Boost 2kHz slightly for presence
If distorted: cut 4kHz slightly if harsh.


3️⃣ On Bass
Boost 80Hz slightly
Cut 250Hz
Do NOT boost low mids.
You want: Low-end = tight
Mid clarity = clean
Not muddy warmth.


4️⃣ On Master (Very Important)

BandLab mastering presets often compress too hard.
If you're using a preset: Turn the intensity down.


Then:

Gentle multiband compression
Slight high shelf +1.5dB at 10kHz


Keep LUFS around -12 to -10 (don’t squash)
If your waveform looks like a brick — you're overcompressing.



⚠️ Secondary Issue 


-Reverb is washing the center.

-BandLab default reverb tends to:

-Add too much decay

-Blur vocal consonants


Fix:

Shorter decay (under 2.2s)
Pre-delay around 40ms
Lower wet mix under 20%
You want atmosphere — not fog.



🧠 Brutal Truth

Right now: It sounds like a good demo.
Not a finished record.
The arrangement is fine. The vibe is there. But frequency balance is not controlled professionally yet.



And that’s 100% fixable.



πŸ”₯ If You Want Pro Level (BandLab Only Strategy)
Mix at LOW volume.
Check mix in mono.
Use reference track 


Stop boosting. Start cutting.


Professional mixes are clean because they REMOVE mud, not because they ADD shine.

---------------------





πŸ”₯ CORE RULE FOR METAL


Metal is NOT about boosting bass everywhere.
It’s about:
Tight sub (60–80Hz)
Scooped low-mid mud (200–350Hz)
Aggressive upper mids (2k–5k)
Controlled compression
If low-mids are messy → metal becomes garage rock.




🎀 VOCAL (Metal Style – Punchy & Cutting)
EQ
High-pass: 90Hz
Cut: 250Hz −4dB
Cut: 400Hz −2dB (if boxy)
Boost: 3kHz +3dB
Boost: 5kHz +2dB
High shelf: 10kHz +2dB
Compressor
Ratio: 4:1
Attack: 10ms
Release: 60ms
Gain reduction: 4–6dB
Optional:
Light saturation if available.
Goal: Vocal must sit ABOVE guitars, not inside them.


🎸 DISTORTED GUITAR (Heavy & Tight)
EQ

High-pass: 100Hz
Cut: 250Hz −3dB
Cut: 350Hz −2dB
Boost: 1.5kHz +2dB
Boost: 4kHz +2dB
Low-pass: 10kHz
Panning
Double track
Pan L 80 / R 80


Important:

Do NOT boost lows on guitar. Bass handles the weight.

🎸 BASS (Boosted Metal Low End – Tight Not Flabby)


We’re splitting tone idea mentally:
Low power + Mid growl.

LAMB OF GOD- Laid To Rest 




EQ
Boost: 60Hz +4dB
Boost: 80Hz +2dB
Cut: 250Hz −4dB
Boost: 700Hz +3dB
Boost: 1.5kHz +2dB
Compression
Ratio: 5:1
Attack: 25ms
Release: 80ms
Gain reduction: 6–8dB



This gives: Sub power + speaker growl.
If it sounds boomy → reduce 80Hz, not 60Hz.
πŸ₯ DRUMS (Modern Metal Punch)
Kick
Boost 60–70Hz +4dB
Cut 250Hz −4dB
Boost 3kHz +4dB
Boost 5kHz +3dB



Compression: Fast attack, medium release.
Kick must “click” through guitars.
Snare
Boost 200Hz +2dB (body)
Boost 2kHz +3dB
Boost 5kHz +3dB
Cut 400Hz −3dB



Add short plate reverb (under 15% wet).
Overheads
High-pass 200Hz
Boost 8kHz +3dB
Keep cymbals bright but not harsh.



🎹 SYNTH (Metal Atmosphere Style)


For ambient width like modern cinematic metal:
EQ
High-pass: 150Hz
Cut: 300Hz −3dB
Boost: 8kHz +2dB
Stereo
Pan wide or use stereo enhancer lightly.
Keep synth out of low mids. It should float, not compete.

ITS GOES BETTER WITH Multi Cab Pro- 1 x12 American Deluxe






πŸ”₯ MASTER BUS (BandLab Friendly)


DO NOT use heavy mastering preset.


Instead:
EQ
Cut 250Hz −2dB
Boost 8kHz +1.5dB
Multiband Compression
Low band: light compression
Mid band: moderate
High band: gentle
Target loudness: -10 LUFS max. Don’t brickwall it.
If waveform is flat rectangle → you killed dynamics.



⚔️ Metal Balance Formula
Kick + Bass = foundation
Guitars = wall
Vocal = blade
Synth = atmosphere

-------------------
If bass disappears on phone speaker → increase 700Hz on bass.


STOP!!!


πŸŽ› HOW TO BOOST 700Hz IN BANDLAB (Mobile)


Step 1
Open your Bass Track


Step 2
Tap FX


Step 3
Add → EQ3-M or Parametric EQ
Use Parametric EQ (better control).



🎚 SETTING 700Hz CORRECTLY
In Parametric EQ you’ll see:
Low band
Mid band
High band



You want the MID band.
🎯 Exact Settings
Frequency: 700Hz
Gain: +2dB to +4dB


Q (Width): Medium (not too narrow, not too wide)


If Q is:
Too narrow → sounds honky
Too wide → affects too much range
Keep it moderate.



πŸ”₯ Why 700Hz?
Phone speakers cannot reproduce:
60Hz
80Hz
100Hz properly



So your deep bass disappears.
But 700Hz is “upper bass / low mid growl”.



When boosted slightly:
Bass becomes audible on small speakers
Still keeps sub power on big speakers
That’s how modern metal mixes translate.
Bands like Bring Me the Horizon and Architects use this mid presence trick.





⚠️ Brutal Warning

Do NOT boost 700Hz if:
Your bass already sounds muddy.
If muddy: First cut 250Hz (-3dB) 

Then boost 700Hz.
🎧 Quick Test
After boosting 700Hz:
Play on phone speaker.
Lower volume.
If bass still audible → correct.
If it sounds nasal → reduce to +2dB.



πŸ’€ Final Brutal Truth
Sub bass impresses in headphones. Mid bass makes money in real world speakers.
If your bass only sounds good on earbuds but vanishes on phone, you mixed for ego — not translation.









If mix sounds muddy → cut 250Hz everywhere slightly.



⚠️ BandLab Reality Check


BandLab stock plugins are limited.
To get closer to real metal mix:
Always mix at low volume.
Check in mono.
Compare to reference.

----------





πŸ”₯ BEST METAL FX CHAIN (BandLab PC)
On PC, always follow this order:
Gate → Amp → EQ → Compressor → (Optional Saturation)
Order matters.
If compressor is before EQ, you compress mud.





🎸 METAL GUITAR (PC Setup)
FX Chain:
Noise Gate
Amp Simulator (Modern Hi-Gain / Metal Lead Stack)
Graphic EQ or Parametric EQ
Compressor
AMP SETTINGS
Gain: 60–70%
Bass: 40–45%
Mid: 35–45%
Treble: 65%
Presence: 60%




Too much gain = blurry mix.
EQ (Parametric)
Band 1 → High Pass 100Hz
Band 2 → 250Hz −3dB
Band 3 → 1.5kHz +2dB
Band 4 → 4kHz +2dB
Low Pass → 10kHz
Pan: Main guitars L75 / R75
Not 100.



πŸ”₯ 2-LAYER BASS (PC DETAILED VERSION)
Now we do this properly.
Duplicate your bass track.
Rename them:
Bass_SUB
Bass_GROWL




πŸ₯Š LAYER 1 — SUB (Foundation)
FX:
Compressor → Parametric EQ
EQ Setup:
Band 1: Low shelf 60Hz +4dB
Band 2: 80Hz +2dB
Band 3: 250Hz −4dB
Band 4: LOW PASS at 400Hz
Everything above 400Hz reduced.
This layer should sound: Deep and smooth. Almost like a sine wave.
Keep it 100% center.





⚔️ LAYER 2 — GROWL (Translation Layer)
FX:
Amp Sim → Parametric EQ → Compressor
Amp: Light drive, not fuzz.
EQ:
High Pass at 120Hz
700Hz +3dB
1.5kHz +2dB
250Hz −3dB
No sub frequencies here.
This layer sounds ugly alone. That’s correct.




🎚 Blend Method
Lower Growl track until:
You don’t notice it alone. But when muted, mix feels weak.
That’s correct blending.





πŸŽ› WHERE EXACTLY TO SET 700Hz IN PC
Open Parametric EQ.
Click one of the mid nodes.
Drag it until frequency reads around:
700 Hz
Then adjust Gain +2 to +3 dB.
Set Q to medium width (around 1.0–1.5 if adjustable).
If it sounds nasal → reduce gain slightly.




🎀 VOCAL FOR METAL (PC VERSION)
Chain: Compressor → EQ → De-Esser → Reverb (send)
EQ: HPF 90Hz
250Hz −4dB
3kHz +3dB
5kHz +2dB
10kHz +2dB shelf
Compression: Ratio 4:1
Attack 10ms
Release 60ms
4–6dB reduction
Keep vocal center.




πŸ₯ DRUM BUS (PC)
Kick: 60Hz +4dB
250Hz −4dB
3–5kHz +4dB
Snare: 200Hz +2dB
400Hz −3dB
5kHz +3dB
Overheads: HPF 200Hz
8kHz +3dB





🎧 EAR BUD + PHONE TRANSLATION RULE
Below 120Hz = mono
Never stereo widen bass
Never reverb on sub
Modern metal like Architects keeps low end extremely centered.
Width comes from guitars and ambience — not bass.




⚠️ BRUTAL PC MISTAKES
Overusing stereo widener
Too much master limiter
Boosting 250Hz everywhere
Maxing distortion gain
Mixing too loud
Always mix at low volume.
If it punches quietly, it will destroy loudly.

--------------------

Most people destroy their mix on earbuds because they:
Over-pan guitars 100% L/R
Make bass too wide
Put reverb in full stereo
Ignore mono compatibility
Earbuds exaggerate stereo width and low end imbalance. If your mix only sounds good on speakers, it’s not finished.
Let’s fix this properly.



🎧 THE CORRECT WAY TO PAN FOR EARBUDS (Metal Mix)
Think in 3 layers:
Center = Power
Mid width = Body
Wide edges = Atmosphere
If you don’t respect this hierarchy, earbuds will sound messy.



πŸ”₯ CENTER (Never Move These)
These stay 100% center:
Kick
Snare
Bass (sub frequencies always mono)
Lead vocal
If bass is stereo, earbuds lose punch instantly.
Brutal rule: Low frequencies below 120Hz must be mono.




🎸 GUITARS (The Correct Way)
Most beginners pan: L100 / R100
That sounds big on speakers but hollow on earbuds.
Correct metal pan:
Rhythm GTR 1 → L70–80
Rhythm GTR 2 → R70–80
Not 100.
Why? Because earbuds separate hard L/R too aggressively. You lose glue.
If you have 4 guitars:
Main pair: L80 / R80
Secondary pair: L50 / R50 (lower volume)
This keeps width but maintains center weight.




🎹 SYNTHS & PADS
Never full wide all the time.
Pads → L60 / R60
FX swells → automate from center to L70/R70
Arps → L30 / R30
Movement should be subtle, not extreme.




🎀 BACKING VOCALS
Double vocal → L40 / R40
Harmony stack → L60 / R60
Never hard pan harmonies unless stylistic.




🎧 REVERB RULE (Most Important)
Earbuds exaggerate stereo reverb.
If reverb is too wide: The mix sounds blurry.
Correct method in BandLab:
Keep reverb wet under 20%
Use shorter decay (under 2.2s)
If possible, keep reverb slightly narrower than full stereo
Reverb should feel behind the vocal, not around your head.





🧠 THE MONO TEST (Brutal Test)
In BandLab:
Temporarily collapse mix to mono (or use mono plugin if available).
If:
Guitars disappear
Synth vanishes
Vocal drops
Your stereo information is phase-cancelling.
Fix: Reduce width. Avoid stereo wideners.




🎯 Earbud Sweet Spot Formula
Center (0%) Kick, Snare, Bass, Lead Vocal
Mid Pan (30–60%) Backing vocals, secondary guitars
Wide (60–80%) Main guitars, pads
Never 100 unless special FX moment.



⚔️ Modern Metal Reference Behavior
Listen to how tight and centered low end is in bands like Bring Me the Horizon or Architects.
Even when guitars are wide, the punch stays in the middle.
That’s why it translates on:
Earbuds
Car speakers
Phone speaker



🚨 Biggest Mistake I Hear in BandLab Mixes
People pan to create width.
Pros use:
Contrast
Frequency separation
Automation
Width comes from arrangement and EQ — not extreme panning.



πŸ”₯ Final Brutal Truth
If your mix only sounds powerful when you turn it loud, it’s not balanced.
A correct pan mix:
Sounds full at low volume
Keeps punch in mono
Doesn’t feel dizzy in earbuds

Friday, February 13, 2026

πŸŽ–️ WORLD WAR & THE SONGS THAT ECHOED THROUGH HISTORY

 

Introduction: When War Meets Music



War changes the world. But while bullets fly and empires fall, music rises.


During both World War I and World War II, songs became powerful weapons—not of destruction, but of emotion. They inspired soldiers, comforted families, spread propaganda, and sometimes questioned the very purpose of war itself.

This documentary explores how war shaped music—and how music shaped history.




🎺 PART I: WORLD WAR I (1914–1918)

The Birth of Modern War Songs

World War I was called “The Great War.” It introduced trench warfare, chemical weapons, and global destruction on a scale never seen before. Yet amid the horror, songs became a lifeline.



🎡 “It’s a Long Way to Tipperary” – 1912

Originally written by Jack Judge, this upbeat marching song became the unofficial anthem of British troops. Soldiers sang it in trenches to stay hopeful.




It wasn’t about war—it was about home.
And that’s what made it powerful.


Tommy Atkins. The song they sing as the march along

Written and composed by Jack Judge and Harry Williams
Price 60 cents

Courtesy of Leslie's Weekly
Copyrighted

For the United States of America and Canada Chappell & Co., Ltd.
41 East 34th Street New York
347 Yonge Street Toronto
For all other countries, B. Feldman & Co., 2 & 3 Arthur Street, W.C. London, England
Copyright 1912 by B. Feldman & Co.

“Some of these resources may contain offensive stereotypes. Such materials should be seen in the context of the time period and as a reflection of the attitudes of the time. The items are part of the historical record, and do not represent the views of the library or the institution.”

Lyrics



VERSE 1
Up to mighty London came an Irish man one day,
As the street are paved with gold, sure ev’ry one was gay;
Singing songs of Piccadilly,
Strand and Leicester Square,
Till Paddy got excited, then he shouted to them there:



CHORUS

“It’s a long way to Tipperary,
It’s a long way to go;
It’s a long way to Tipperary,
To the sweetest girl I know!
Goodbye Piccadilly,
Farewell, Leicester Square,
It’s a long way to Tipperary,
But my heart’s right there!”
“It’s a there!”



VERSE 2
Paddy wrote a letter to his Irish Molly O’,
Saying, “Should you not receive it, write and let me know!
“If I make mistakes in “spelling”, Molly dear”, said he,
“Remember it’s the pen that’s bad, don’t lay the blame on me”



CHORUS



VERSE 3
Molly wrote a neat reply to Irish Paddy O’
Saying, “Mike Maloney wants to marry me, and so
Leave the Strand and Piccadilly, or you’ll be to blame,
For love has fairly drove me silly hoping you’re the same!”






🎡 “Over There” – 1917




Composed by George M. Cohan, this song became America’s patriotic battle cry after the U.S. entered the war.

“The Yanks are coming…”

It boosted morale and encouraged enlistment. Music became recruitment propaganda.





🎡 “La Madelon” – France

This French cafΓ© song became symbolic of French soldiers’ daily life during WWI—mixing romance, humor, and resilience.





πŸ’£ PART II: WORLD WAR II (1939–1945)

Music as Propaganda, Hope & Resistance

World War II expanded across Europe, Asia, and the Pacific. Governments quickly realized music’s psychological power.





πŸ‡¬πŸ‡§ Britain’s Voice of Hope


🎡 “We’ll Meet Again” – 1939

Performed by Vera Lynn, this song became the emotional heartbeat of wartime Britain.

Families separated by bombings held onto its promise:

“We’ll meet again, don’t know where, don’t know when…”

Even today, it remains one of the most iconic WWII songs.


Let's say goodbye with a smile, dearJust for a while dear we must partDon't let this parting upset youI'll not forget you, sweetheart

We'll meet againDon't know whereDon't know whenBut I know we'll meet again some sunny day

Keep smiling throughJust like you always do'Til the blue skies chase those dark clouds far away


And I will just say helloTo the folks that you knowTell them you won't be longThey'll be happy to knowThat as I saw you goYou were singing this song


We'll meet againDon't know whereDon't know whenBut I know we'll meet again some sunny day

And I will just say helloTo the folks that you knowTell them you won't be longThey'll be happy to knowThat as I saw you goYou were singing this song


We'll meet againDon't know whereDon't know whenBut I know we'll meet again some sunny day






πŸ‡ΊπŸ‡Έ America Swings to War

🎡 “Boogie Woogie Bugle Boy” – 1941

Performed by The Andrews Sisters, this upbeat swing track celebrated military life with rhythm and humor.

It showed that even during war, entertainment was necessary for morale.




🎡 “White Christmas” – 1942

Sung by Bing Crosby, this became the best-selling single of all time.

For soldiers overseas, it symbolized longing for peace and home.


[Verse 1: Bing Crosby & Choir]
I'm dreaming of a white Christmas
Just like the ones I used to know (Ooh)

Where the treetops glisten and children listen
To hear sleigh bells in the snow


[Verse 2: Bing Crosby & Choir]
I'm dreaming of a white Christmas
With every Christmas card I write (Ooh)
May your days be merry and bright
And may all your Christmases be white



[Verse 1: Choir]
I'm dreaming of a white Christmas
Just like the ones I used to know (Ooh)
Where the treetops glisten and children listen
To hear (To hear the sleigh bΠ΅lls in the snow)




[Verse 2: Choir, Bing CrosbyBoth]
I'm dreaming of a white Christmas
With Π΅very Christmas card I write (Mm)
May your days be merry and bright
And may all your Christmases be white (Mm)
Mm-mm-mm (Mm)









πŸ‡©πŸ‡ͺ & πŸ‡―πŸ‡΅ War Music


Nazi Germany and Imperial Japan also used music heavily for propaganda. Military marches and patriotic songs were broadcast widely to control public morale.

However, resistance songs secretly emerged in occupied territories—music became rebellion.




πŸ”₯ PART III: Post-War & Anti-War Songs

After WWII, musicians began questioning war instead of glorifying it.




🎡 “Blowin’ in the Wind” – 1963

Written by Bob Dylan, this became an anthem for peace movements during the Vietnam War.




🎡 “Imagine” – 1971

By John Lennon, the song envisioned a world without war, borders, or division.




🎡 “Sunday Bloody Sunday” – 1983

By U2, this powerful track reflected on conflict in Northern Ireland and questioned violence.



🎡 “War IS Over” – 2026

Song by The Barbender...release on this year 



🎼 The Role of Music in War

Music during wartime served multiple purposes:

  • πŸŽ–️ Boosting morale

  • πŸ“» Propaganda tool

  • πŸ’Œ Emotional comfort

  • ✊ Symbol of resistance

  • πŸ•Š️ Call for peace



From marching songs to protest rock, war music evolved with society.





🎬 Final Reflection



War destroys cities.
But music rebuilds spirit.

The songs born from World War I and II still echo today—not just as historical artifacts, but as reminders of humanity in its darkest hours.



When we listen to these songs, we don’t just hear melody.

We hear history.....

Tuesday, January 27, 2026

How to Play Like TRIVIUM??

Playing like TRIVIUM means combining modern metal precision, thrash aggression, and melodic metalcore elements—both in guitar work and overall band approach. Here’s a clear breakdown you can actually practice πŸ‘‡







1️⃣ Guitar Style (Core of Trivium)


πŸ”₯ Rhythm Guitar

Trivium’s backbone is tight, aggressive rhythm playing.

Key techniques:

Down-picking + fast alternate picking

Palm muting (very controlled, not too choked)

Galloping rhythms (influenced by Metallica)

Syncopated chugs

Practice this:

Play 16th-note chugs at 160–200 BPM

Alternate between open low strings and power chords

Practice riffing in E Standard and Drop D

Some songs use Drop C


🎡 Songs to study:

Rain

Pull Harder on the Strings of Your Martyr

In Waves

Down From the Sky

From Ember To Inferno




🎸 Lead Guitar

Trivium mixes thrash shredding with melodic harmony.

Common elements:

Harmonic minor & natural minor scales

Dual-guitar harmonies (Iron Maiden influence)

Fast legato + alternate picking

Tremolo-picked melodies


🎡 Practice ideas:

Harmonize melodies in 3rds & 5ths

Sweep picking minor arpeggios

Learn solos from Shogun and Ascendancy


GUITAR TUTORIAL : LIKE LIGHT WITH THE FLIES 



2️⃣ Guitar Tone (Very Important)

πŸŽ›️ Amp / Tone Settings

Modern but aggressive, not too scooped.

Typical tone:

Gain: 6–7

Mids: 5–6

Bass: 5

Treble/Presence: 6–7

Gear style (examples):

High-gain amps (Mesa, Peavey, EVH style)

Tight overdrive (Tube Screamer style) before amp

Noise gate is essential


🎸 Guitar:

Humbuckers (bridge pickup)

Thick strings (10–52 or 11–54)




3️⃣ Drums (If You’re Playing in a Band)

Fast double bass

Thrash beats + metalcore breakdowns

Tight stops and starts


🎡 Study:

The Crusade

Shogun

In Waves



4️⃣ Bass (Your Area of Strength πŸ˜‰)

Since you play bass 🎸:

Follow guitar riffs tightly

Use pick playing

Slight overdrive/distortion

Emphasize low-end punch + mids


🎡 Listen to:

Paolo Gregoletto’s bass lines (simple but aggressive)





5️⃣ Vocals (If You Want the Full Trivium Sound)

Mix of harsh screams + clean melodic singing

Chorus = clean vocals

Verse = aggressive screams

⚠️ Learn proper technique to avoid vocal damage




6️⃣ Songwriting Formula (Very Trivium)

Structure often looks like:

Copy code


Intro riff

Verse (aggressive)

Pre-chorus (build tension)

Chorus (melodic & big)

Verse 2

Breakdown / Thrash riff

Solo

Final chorus

Outro riff




7️⃣ Practice Routine (Daily – 45–60 min)

10 min – Down-picking endurance

15 min – Riff writing in E / Drop D

10 min – Scale & harmony practice

10 min – Learn 1 Trivium riff/solo section

5 min – Tight chugging with metronome

8️⃣ Bands to Study Alongside Trivium

Metallica (thrash roots)

Iron Maiden (melody & harmony)

Killswitch Engage (metalcore structure)

Megadeth (technical riffs)


If you want, tell me:

🎸 Guitar or bass focus?

🎼 Beginner / intermediate / advanced?


🎧 Specific Trivium era (Ascendancy / Shogun / In Waves)?

I can give you exact riffs, scales, or a Trivium-style practice plan next 🀘πŸ”₯



---------------------

Paolo Gregoletto’s bass tone is aggressive, tight, and cuts through heavy guitars without getting muddy. Since you play bass (and you own an Ibanez Ergodyne), you’re already on a good path. Here’s how to get as close as possible to Paolo’s tone 🎸πŸ”₯



1️⃣ Core Characteristics of Paolo’s Tone

Think of it as:

Pick attack

Mid-focused grind

Controlled low end

Light distortion, not fuzz

It’s NOT boomy and NOT overly clean.




2️⃣ Playing Technique (VERY IMPORTANT)

🎯 Pick Playing (Mandatory)

Paolo always uses a pick.

Tips:

Medium–heavy pick (0.88–1.14mm)

Pick near the bridge for tight attack

Consistent downstrokes for chug parts

Lock in perfectly with guitar palm-mutes

⚠️ Even the best tone setup won’t work without this.




3️⃣ Bass Guitar Setup

🎸 Your Ibanez Ergodyne

Good news—this bass works well for metal.

Setup tips:

Bridge pickup 100%

Neck pickup off or very low

Fresh roundwound strings

πŸ”© Strings

Paolo typically uses heavy strings.

Recommended:

45–105 (standard tuning)

50–110 if Drop D / Drop C

Brands don’t matter as much—fresh strings matter more.




4️⃣ Amp / EQ Settings (Generic but Accurate)

πŸŽ›️ Basic EQ (Start Here)

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Bass:     4–5

Low mids: 6–7   ← very important

High mids:6–7   ← pick attack & growl

Treble:  5–6

❌ Don’t scoop mids

❌ Don’t boost bass too much

Paolo’s tone lives in the midrange, not sub-bass.




5️⃣ Distortion / Overdrive (Key Ingredient)

Paolo uses light overdrive, not heavy distortion.


🎚️ Overdrive Settings (Tube Screamer / Darkglass style)

Drive: Low (10–20%)

Blend: 50–70% clean

Tone: Slightly bright


Purpose:

Adds grit

Helps bass cut through guitars

Keeps low end tight

If no blend knob → keep drive VERY low.




6️⃣ Signal Chain (Simple & Effective)

Ideal order:

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Bass

→ Tuner

→ Overdrive

→ Compressor

→ Amp / DI


πŸŽ›️ Compression

Ratio: 4:1

Attack: Medium

Release: Medium-fast

Just tame peaks—don’t squash tone





7️⃣ Example “Paolo-Style” Tone Preset

If using a multi-effects / amp sim:

Copy code


Pick style: ON

Overdrive: Light

Bass EQ: Slight cut

Low mids: Boost

High mids: Boost

Treble: Moderate

Compression: Mild

Noise gate: Optional




8️⃣ Songs to Reference (Critical)

Play these while dialing tone:

In Waves

Down From the Sky

Pull Harder on the Strings of Your Martyr

Rain

If your bass is clearly audible during chugs → you’re close.

9️⃣ Common Mistakes ❌

Too much distortion

Too much bass

Playing with fingers

Scooped mids

Old strings



10️⃣ Want It EVEN CLOSER?

Tell me: 1️⃣ What amp / pedal / multi-FX are you using?

2️⃣ Tuning (E / Drop D / Drop C)?

3️⃣ Live tone or recording tone?

I’ll dial exact EQ + pedal settings for your setup—Paolo-level precision 🀘πŸ”₯

Tuesday, January 20, 2026

Kramer 1983 Baretta Reissue Available Now Worldwide

 


Faithful Reissue of Groundbreaking Baretta is the First Offering From the Kramer Historic Collection, Made in Japan. Ni

Kramer, the original Made to Rock Hard guitar brand has been setting trends with premium, performance-focused instruments since 1976. Kramer is proud to announce the first offering from the new Kramer Historic Collection, Made in Japan. This new legend is lovingly handcrafted in Japan based on scans and details from an original “Holy Grail” Baretta. The Kramer 1983 Baretta Reissue is now available globally and at all authorized Kramer dealers and on www.KramerGuitars.com.




In 1983, the Kramer Baretta was first introduced to the world. Few models can claim to have changed the course of musical history, but that is exactly what the Baretta did when it was embraced by a new generation of highly innovative hard rock and metal guitarists. 



The wildly successful Baretta was the perfect platform for their fretboard pyrotechnics, and its success was a major contributor to Kramer becoming the most popular guitar brand in the world by the mid-1980s. 




With its double cutaway maple body providing excellent sustain and unimpeded access to the Rosewood fretboard, the powerful simplicity of the Baretta’s single Seymour Duncan® ’59 pickup paired with a single volume control, and a Floyd Rose R5 locking tremolo that stays in tune under even the most demanding wiggle stick acrobatics, it is still the quintessential hard rock and metal guitar that is Made to Rock Hard.




 This faithful reissue of the groundbreaking 1983 Baretta was lovingly crafted in Japan to vintage specifications and comes with a Kramer hardshell case.


With its Original, Modern, Artist, and Historic Collections, Kramer offers entry-level and intermediate options, as well as guitars for professional musicians, and continues to be the guitar of choice for today’s rock and metal legends.

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